15 Rules For The Endgame (Chess Ending Principles)

From Reuben Fine’s very old book, Basic Chess Endings. Hope you learn a thing or two!

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  1. Well rule states as fast as possible
    If your pushing the pawn ist not possible because you lose it then it is not possible

  2. You trade down I have bishop and knight which wins vs knight and to answer your question yes I can do this without computer assist

  3. Fine's book is great, still a bible for the novice. There may be some (very few) mistakes in that but contemporary GMs didn't write a book to replace that. So as of today we don't have any book on endgame to replace his. God bless.

  4. Just for reference, I'm 1820 rated and the majority of these were not new to me, but definitely not all of it! The combination of what to trade when up or behind (rule 3 & 4) makes sense, but I've never seen it stated like that. Then there's rule 13, which might be a bit more position dependent, but is good to think about. Great video.

  5. I think blockaded means pawns that can't move because the square in front is occupied, like the a4 pawn in that position. Probably also applies if it's blocked by a piece if you can't force that piece to move, not just by another pawn.
    Edit: you used "blockade" exactly how I thought the author meant it at 18:17.

  6. personally i like the old chess books way better than the new ones.

  7. Its so cool to see you use all of these old resources. There's so much knowledge out there. Databases and engines are not the only resources! I love how you've been doing this.

  8. I'm so glad YouTube recommended you. Thank you for everything, it's a huge help!

  9. I have a copy of the same book. Many years ago, when chess engines had been developed, I decided to put some of the positions from the ook into the engine. Now, I can't recall what games they were, but, I found at least 2 endings, that Fine said were wins for white, that were in fact draws! So I tried other books and found that the expert's conclusions were also wrong. So you should be careful with these old books. Modern, powerful chess engines can often come to completely different conclusions with some of the positions.

  10. I have a paperback copy of Fine`s book, PLEASE DO MORE VIDEOS LIKE THIS ONE, Use the library,too.

  11. holy crap I clicked on this video randomly and noticed the book straight away, I bought it in an old book shop a few weeks ago! I cant read the notation but its still a cool book. I wonder how rare it is

  12. I knew instantly the position at 10:00 was winning for white to play, my end game study is paying off hehe

  13. I had that book and the Art of the Chess combination by Znosko-Borovsky when I was a kid and studied them all the time. My openings sucked, but if I survived to the middle game, I always won.

  14. Hi, really nice little gem you found there, and a fun theory video.
    But please consider not using that blend over effect to the next position (when you go to the next rule), it's actually irritating and uncomfortable.* (high frequent back and forth of a position) It's not really a cool / fitting chess effect. Stay sharp, play smart and.. take care.

    *: Which has a reasoning, it probably fosters epileptic syndrom, not this directly, but high frequency picture changes and flashes, which it (the blend over effect) kinda is. Again, have a nice day.

  15. Thirty seconds in and I see the upload date. I hope this is a good watch

  16. I have a copy of this book. It looks similar to yours!

  17. rule 6: […] it's a draw
    me and my 800 rated opponents
    we'll see about that

  18. Would like to know more about how to face two knights or two bishops in an end game and if it's good to trade Queens close to the beginning of a game

  19. Great video. Sure I would like to see more

  20. Holy mackerel – seems to be the book of the books on that topic. Thank you, Nelson.

  21. A "blocked pawn" is a rather general term that describes a pawn that cannot advance because the square above it is occupied by pieces or pawns and in certain rare cases it can be blocked by a fellow pawn as in doubled pawns the rear one is blockaded. This is different from a backwards pawn, which is a pawn that is behind all pawns on the adjacent files and cannot be safely advanced. A backwards pawn is frequently blockaded, forces built up behind the blockader, then when the blockader moves, can be attacked and won.

  22. I think the point of pushing that passed pawn is that it draws his king away and lets you use your king to take the rest of his pawns

  23. I was always taught that Bishops are better than Knights on an open board and Knights are better on a closed board.

  24. i love how this author managed to figure all of this out way before there were computers to suggest or confirm anything πŸ˜€ … thanks for dragging this ancient tome out … this information is invaluable!

  25. This has nothing related to the rules although I love your channel Nelson but in rule no. 8 it's irony that white has the bishop that can only walk on black squares and vice versa

  26. if i had a dollar each time this guy explains something, id be elon musk

  27. You are one of the best channels I follow. Hands down.

  28. Endgame is the less studied but most important part if the game. It can be classified due to little presence of pieces and technique helps when one is tired after playing opening and middle game.

  29. isn't a knight and a bishop technically insufficient material cuz you can't mate unless opponent blunders?

  30. 9:16 I think this rule is wrong. I went over many tables of 4 vs 3 pawn endgames (which I'll define as either king and pawn, or one piece plus king and pawns) with the pawns on one side (as in the side with the 4 pawns have their pawns span 4 files or 5 files) played by 1300+ players in 30 live tournaments and just plugged the endgames into engines. Excluding the rook and the opposite-colored bishop versions, at least 1/4 of the remainder are wins (although the players didn't always reach said win and sometimes the stronger side would do something silly like blunder a bishop). When the 4th pawn is passed, this is a win more than half the time. I think the misconception is that when someone say "all pawns on one side" they tend to think ONLY of 3 vs 2 or 2 vs 1, and in games played by humans, there are a number of endgames with 4 vs 3.

  31. Thank you Nelson. Personal notes:
    4:42 Rule 3: When ahead 1 or 2 pawns, trade pieces but not pawns
    7:00 Rule 4: When 1 or 2 pawns behind, trade pawns but not pieces
    7:50 Rule 5: When you have an advantage, do not leave all your pawns on one side
    19:42: Rule 14: A rook on the 7th or 2nd rank is sufficient compenation for a pawn (if it can block off the enemy's king)

  32. 1941 is not old dude… its WW2 era. 1841 would be old.

  33. I enjoy hearing all the principles and instruction you go over I’m not a beginner my game does need improving for sure it’s more relaxing for myself to listen in sometimes instead of playing less anxiety producing

  34. It may be an old book, but its author was seven times U.S. Open champion and a four time Olympiad gold medalist. He tied for first at the famous 1938 AVRO chess tournament with Paul Keres ahead of two world champions (one past and one future), Mikhail Botvinnik and Max Euwe. His endings book was the best work on the subject for years, despite some errors. It would not be a stretch to say that Fine was one of the best players in the world in the 1930s. The Second World War and his career in psychology kept him from a legitimate chance at being world champion himself. Fine may have been the best American chess player after Frank Marshall and before Bobby Fischer. Just some FYI. Nice recap of the 15 rules for endgames. God bless.

  35. 00:00 Intro

    00:39 1.Avoid doubled, isolated and backward pawns

    02:48 2.Push passed pawns as rapidly as possible

    04:42 3.When ahead 1 or 2 pawns, trade pieces but not pawns

    07:00 4.When behind 1 or 2 pawns, trade pawns but not pieces

    07:49 5.When you have an advantage, leave pawns on both sides of the board

    09:03 6.With pawns on only one side of the board, 99% of the time it's a draw (when ahead by 1 pawn)
    11:36 7.Pure pawn endings are the easiest to win

    12:04 8.Easiest endgames to draw are opposite colored bishops

    12:56 9.The king is a strong piece, use it!

    13:53 10.Don't put your pawns on the same color as your bishop

    15:28 11.Bishops are better than knight in all position (except blocked positions)

    16:47 12.2 bishops vs a bishop and knight constitute a tangible advantage

    17:49 13.Passed pawns should be blockaded by kings or knights

    19:42 14.A rook on the 7th rank is sufficient compensation for a pawn

    21:03 15.Rooks belong behind passed pawn

  36. Important to remember, they didn't have Stockfish back when this book was made!! They had to come up with all these ideas basically on their own back then!

  37. "This rook is worth a pawn"
    Damn such an useless rook

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